Gyroscopic aiming is also available for items like the Slingshot and Fairy Bow. Similarly, the Stone of Agony was replaced with the Shard of Agony, since the 3DS doesn't have rumble capabilities. Major annoyances like having to enter the pause screen to equip and remove the Iron Boots (one reason the Water Temple is the most hated Zelda dungeon) were fixed by use of the 3DS's touchscreen to allow for more intuitive inventory management. The 3DS version also makes improvements to gameplay, with consideration for the hardware. Not only does it include Master Quest, as previously noted, but it also has a boss challenge mode where players can fight individual bosses for new record times or face all of them one after another in a gauntlet with only five hearts. The 3D effects may come down to personal preference, but the overall graphical fidelity for environment textures, character models, and lighting is unmatched by any other version of Ocarina of Time. The 3DS version is also the most feature-complete of the bunch. With help from the developers at Grezzo, Nintendo made significant graphical updates for this remastered version, which many fans want ported to the Switch. Ocarina of Time 3D is the most thorough reimagining of the N64 classic.
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